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NPC Generator

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Advanced [show]


Callybon Ningel, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is short and black. She has a dull look in her blue eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.

History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered music. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To clean up the streets; and her religion dominates her actions

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive, Guardian. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Callybon Ningel, Female Gnome Expert 3
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Moss agate (6 gp).


Social Check DCs


Mumpena Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She prefers to wear blue clothing when she does not wear armor. She has a hunchback. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a habit of throwing herself into exceedingly dangerous situations.

History: Mumpena was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. During her travels, Mumpena and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mumpena discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Mumpena fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Sabotage a competitor; and balancing her hectic life and new marshal responsibilities is difficult

Flaws: Ugly, Disease, Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Mumpena Lingenhall, Female Gnome Aristocrat 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 140 pp.


Social Check DCs


Caeldrim Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This man wears baggy tan pantaloons and a black scarf. He is muscular with a powerful set of arms. His silver hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with dancing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Artistic. Flaws: Addict, Antagonistic, PTSD. Bonds: Family. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Caeldrim Rothenel, Male Elf Druid 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Habor Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is red and very short. His white eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Military, Rich. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Habor Tranquil, Male Tiefling Bard 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 9 (-1)14 (+2)
Skills Investigation +6, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 600 sp.


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a pastel cloak and cross-gartered white stockings. Her fur is short and lavender. Her copper eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years she perfected her riding and shooting skills. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker, Gifted. Bonds: Immigrant, Rich, Nature. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

River In the Wind, Female Tabaxi Druid 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 230 gp. Zircon (50 gp).


Social Check DCs

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