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Advanced [show]


Fragrant In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She keeps her red fur in a flapper bob. She has gleaming, smiling green eyes.

Personality: A deeply religious woman she believes everything happens for a reason. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Fragrant was born in the east. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fragrant took refuge in the old dungeon and found the beat up warhammer and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Persistence. Bonds: Attractive, Poor, Religious, Nature. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Fragrant In the Storm, Female Tabaxi Barbarian 2
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. 1 Chain shirt.


Social Check DCs


Reynard Warwick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He likes to wear brown tank tops with tan pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling gray eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Reynard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother

Flaws: Mundane. Bonds: Immigrant, Military, Nature, Family. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Reynard Warwick, Male Human Fighter 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Kellen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and wears skinny pants and wears a tan and red robe with the hood down. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Kellen is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his sister.

Flaws: Antagonistic. Bonds: Nature, Family, Adventurer. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Kellen Garrick, Male Gnome Expert 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Balimaar Wesley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His golden hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a very good compulsive liar and kleptomaniac.

History: Born in the north to a Bather, Balimaar learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Bather. He inherited the family business which he has now maintained for 4 years.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Balimaar Wesley, Male Human Aristocrat 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 13 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. Deep green spinel (90 gp).


Social Check DCs


Nogu Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many black ritualistic tattoos. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is always cut to a buzz. Her eyes are green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She works hard and plays hard.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Hedonist. Bonds: Attractive, Poor, Job, Military. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Nogu Cornish, Female Half-Orc Warlock 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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