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Advanced [show]


Gennal Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a penchant for wearing a ring with an oversized opal on his right hand. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Gennal Berevan, Male Elf Ranger 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)16 (+3) 15 (+2)18 (+4)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp.


Social Check DCs


Anne Appleton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She sports chestnut long hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: She speaks before she thinks and is too direct. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anne took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Her spouse's relatives view her with great suspicion; and to prove her worth to the world

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anne Appleton, Female Human Wizard 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Jade (90 gp).


Social Check DCs


Vadania Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her blonde hair in a pixie cut. Her eyes, though not visible through her cowl, are blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is harsh and unforgiving.

History: Vadania was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Antagonistic, Shy, Fearful. Bonds: Poor. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Vadania Mellerelel, Female Elf Monk 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp. Citrine (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Whurbin Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a robe, a symbol of the four houses of cards around his neck, and a scimitar on his belt, and his gloved hand is found clutching a scimitar. His brown hair is cut short. His eyes are likewise amber. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a necromancer, Whurbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Whurbin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Whurbin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Whurbin Steelfist, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)8 (-1) 10 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. 3 Alchemist’s fire.


Social Check DCs


Prosperine Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars. She wears her white hair up. She wears large thick round spectacles.

Personality: Calm and collected, she is a well trained Bellfounder. She has a small toy that she constantly fidgets with.

History: Prosperine was born with her mother's beautiful face. Like her mother and her brother before her, after school she went straight into learning to become a Bellfounder. She was granted arcane powers by her dying brother.

Motivation: Further expansion of business; and she desires power and/or immortality

Ideals: Gifted. Flaws: Addict. Bonds: Job, Attractive, Adventurer. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Prosperine Loyalty, Female Tiefling Paladin 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 180 gp.


Social Check DCs

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