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Advanced [show]


Frouse Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. He wears his auburn hair up in a very large beehive style do. His eyes are likewise hazel.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: Frouse was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Family. Occupation: Miller

Voice: French accent

Attributes [hide]

Frouse Lingenhall, Male Gnome Wizard 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 200 sp.


Social Check DCs


Salasar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his warhammer. He keeps his green crest in a flapper bob. His eyes, though not visible through his cowl, are gold.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west, but his parents moved at a very young age to the south. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by drow. Salasar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Bonds: Immigrant, Enemies. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Salasar Hashphronyxadyn, Male Dragonborn Ranger 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 390 gp. Obsidian (14 gp). Star rose quartz (80 gp). Sard (80 gp).


Social Check DCs


Mreksh Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green small hat and green clothes. His red crest, when down, is lengthy. His gold eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He has worked as a Merchant like his mother before him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Mreksh Argenthrixus, Male Dragonborn Cleric 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 8 (-1)19 (+4)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Creega Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She very much looks the part of a Cook. Her Stetson hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 64. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Creega was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Cook. She has drifted from career to career and currently works as a Cook.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Creega Hackney, Female Half-Orc Druid 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 150 gp.


Social Check DCs


Gynnie Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She does not wear sleeves and tends to eschew shirts when she can avoid it, marred by beers. Her long black hair reaches down to her waist. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Gynnie Leagallow, Female Halfling Paladin 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 16
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +7, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 gp. Jade (100 gp).


Social Check DCs

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