Tree Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear brown clothing when she does not wear armor. She wears her beige fur up. She wears round tiny glasses practically rammed into her face.
Personality: She will rave to anyone who will listen. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: When she was but 6 years old her parents immigrated from the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 5 years.
Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Immigrant, Job, Slave. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 80 gp. 1 Banded mail.
Arumawann Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a long, tan, dusty cloak. His whole body is exceptionally muscular. His red hair is kept up in a ponytail inside a small hat. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 4 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arumawann took refuge in the large cave and found the beat up club and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Someone believes him a fraud; and regain custody of his daughter
Ideals: Disciplined, Extrovert. Bonds: Immigrant, Nature, Family, Enemies. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Anne Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a long golden ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are hazel.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Entrepeneur, Disciplined. Bonds: Rich, Religious, Job. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.
Baggi Winchester, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'3" and prefers to wear flannel. Her right leg appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also is a firm believer in the womanly ideal.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.
Motivation: To prove her worth to the world; and she has a rivalry with the church that dominates her actions
Ideals: Optimist. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp. Jasper (70 gp).
Dalgal Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses like a well dressed Adventurer does. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 6 years.
Motivation: Sabotage a competitor.
Ideals: Disciplined, Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 160 pp.
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Their contribution stands as a beacon of hope for all adventurers!
