Boddynock Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He likes to wear tan tank tops with white pants. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and wants to open a new tavern
Ideals: Justice, Fighting. Bonds: Attractive, Job, Poor. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp.
Drifting In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. He has a penchant for wearing a ring with an oversized topaz on his left hand. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Drifting hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.
Motivation: Wants to have a good time and be beloved; and his religion dominates his actions
Ideals: Optimist. Bonds: Rich, Attractive, Religious, Enemies, Adventurer. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Breastplate. 1 Breastplate.
Gynk Wellington, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her red hair is still thick. Her fair skin shows little sign of her aristocratic breeding.
Personality: Gynk is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
Possessions: 20 gp. Large well-done wool tapestry (300 gp).
Crampernap Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in an above average manner. He wears his white hair up in a very large beehive style do. His fierce gray eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Crampernap was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Military, Adventurer. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Ilde Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears silk and lounges about seductively. She is tall, broad shouldered and powerfully built. Her blonde hair is smooth and relatively long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She speaks before she thinks and is too direct. She works hard and plays hard.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Impulsive, Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp.
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