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NPC Generator

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Advanced [show]


Diesa Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tight fitting grey shirt and pants. Her brown hair is cut short with large spiked bangs in the front. Her eyes are amber.

Personality: She is a hateful person. She taunts others and blames them for her problems. She would rather hide behind her crafts than deal with other people.

History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Military, Criminal record. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Diesa Broodfist, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 31 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 2000 cp. Malachite (10 gp). Carnelian (50 gp). Rose (50 gp).


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe. He has a slight overbite and is overall scrawny. His yellow fur is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: The child of northern immigrants he idolized his mother. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Nature. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Dagger In the Wind, Male Tabaxi Barbarian 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Watson Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His brown hair, when down, is lengthy. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He became a Doctor soon after.

Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Watson Nimblefingers, Male Halfling Paladin 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs


Sheggen Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He carries with him a set of shields on his belt, each one with a jet on the hilt. His golden hair is knotted and matted. He has several tiny jet earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Sheggen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Fighting. Flaws: Greedy, Depressed. Bonds: Rich, Military, Immigrant. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Sheggen Gentry, Male Half-Orc Adept 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Shadow Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of the sun god on her torso, and she perpetually has her kukri ready. She wears her beige fur down. This yellow eyed westerner is not easily forgotten.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shadow fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against brigands; and someone believes her a fraud

Ideals: Fighting, Joker, Entrepeneur. Bonds: Religious, Enemies. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Shadow Candle, Female Tabaxi Druid 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 310 gp.


Social Check DCs

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