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Advanced [show]


Sarah Clinton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. Her black hair is smooth and relatively long. This green eyed easterner is not easily forgotten.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's in love

Ideals: Optimist. Bonds: Adventurer, Mentor, Has a crush, Criminal record. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Sarah Clinton, Female Human Paladin 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)10 (+0) 11 (+0)12 (+1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp. Jet (50 gp).


Social Check DCs


Bryseis Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She keeps her red hair in a pixie cut. She has gold eyes and a green hat with a red feather.

Personality: She acts crazy and hedonistic. She is skeptical of what others tell her and is slow to trust.

History: She comes from a rich eastern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure.

Flaws: Hedonist, Shy. Bonds: Attractive, Rich. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Bryseis Blame, Female Tiefling Paladin 1
Medium (4'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)18 (+4) 12 (+1)17 (+3)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Malachite (15 gp).


Social Check DCs


Merihim Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his club ready. His hair, while still mostly white, has prominent grey streaks. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Merihim Verity, Male Tiefling Paladin 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 gp. Amethyst (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has styled her gray fur well, parting it to the left. She tend to wears goggles to shield her eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to travel the world and help people.

Motivation: To be a Weaver again; and sabotage a competitor

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Rich, Job. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Sun In the Wind, Female Tabaxi Paladin 3
Medium (4'10") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 15 (+2)17 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Fibblestib Welber, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" northern man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Fibblestib was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Ideals: Entrepeneur. Bonds: Attractive, Rich, Has a crush, Criminal record. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Fibblestib Welber, Male Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 5000 cp.


Social Check DCs

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