Randal Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple violet robe with brown stripes complete with hood. He has done his best to style his golden hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of illithids once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Disease. Bonds: Enemies, Rich, Job. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Riswynn Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'1" and is wearing a long, grey cloak. Her moppish red hair is in a traditional bowl cut. She has a dull look in her brown eyes.
Personality: She can speak with the recently deceased. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Riswynn was born with her mother's beautiful face. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She desires power and/or immortality; and to prove her worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, In love, Adventurer. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1400 sp. 1 Average lock.
Mehen Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears just a black suit. His long brass crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Mayor business at a young age. He moved out north to avoid the crime he committed. He then took over the family business and is one of the better Mayor for hire.
Motivation: Tabaxi compassion; and sabotage a competitor
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job, Criminal record. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Sapply Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of bastard swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his auburn hair in a flapper bob. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. Jade (80 gp).
Hunter Badger, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown armored body suit, with a simple black line shooting up and back down. His auburn hair is braided into rings. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's looking for his big break.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp. 1 Banded mail.
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