Dynamic Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His gray fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Bellfounder. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has drifted from career to career and currently works as a Bellfounder.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Ernest Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is dressed in earthy colors with a brown and yellow handkerchief worn on his right side. He has a small bristly mustache and wavy silver hair. He wears large thick round spectacles.
Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.
History: He was born in the north. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He moves from town to town, unable to find a place to settle.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Impeccable, Professionalism. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 40 gp.
Beiro Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses like a well dressed Stableman does. His whole body is exceptionally muscular. He has no hair. His amber unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Beiro was raised in a hard working conservative environment. Beiro was born on a far northern plains where he grew up under the tutelage of his mother, an expert Stableman. He has drifted from career to career and currently works as a Stableman.
Motivation: To be a Server again; and he'd like to take his coworkers down a peg
Flaws: Ugly, Disease, Sensitive. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Red spinel (120 gp). 2 Alchemist’s fire.
Savaran Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She carries a battered sai and tarnished nunchaku as well. Her brass crest is singed and shortened. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is happy with her job as a Seamstress. She turns her eye from what people do, preferring to live and let live. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Fighting. Flaws: Ugly, Addict, Disease. Bonds: Job, Debt. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Jacoba Byron, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a grey and brown handkerchief worn on her left side. She carries a battered greatsword and tarnished sai as well. Her hair is blonde and very short. Her violet eyes are slightly larger than normal.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She works hard and plays hard.
History: She was born several months after her mother was called into army service. When Jacoba reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Hedonist, Greedy. Bonds: Military, Nature. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
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