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Advanced [show]


Drogo Lancaster, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears professional attire. He wears a colorful flower in his black hair. He has a dull look in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast forest. Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Drogo Lancaster, Male Human Fighter 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Qualen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is thinning but still full. His thin eyebrows rest above his beady brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Flaws: Ugly, Greedy. Bonds: Rich, Has a crush, Adventurer. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Qualen Daergel, Male Gnome Barbarian 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dûsh Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Half-Orc Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: To unite with his brother; and a strong sense of loyalty to halfling people

Ideals: Optimist. Flaws: Racist. Bonds: Rich, Adventurer, Family. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Dûsh Garrick, Male Half-Orc Monk 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eridred Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has done her best to style her silver hair to look like a famous performer. She has green eyes.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She works hard and plays hard.

History: Her father raised her in a mountain cabin. Her childhood dream was to be a Glassblower, but she was a colossal failure. She has achieved small success as a Bellfounder.

Motivation: She has comitted a past crime that haunts her to this day; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist. Bonds: Nature, Job, Criminal record. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Eridred Brazzik, Female Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)14 (+2) 9 (-1)8 (-1)
Skills Sleight of Hand +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. Onyx (20 gp).


Social Check DCs


Thea High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A 2'11" northern woman, she wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her hammer. Her head has been shaved. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the north to a Healer, Thea learned a great deal about her father's area of expertise. Her first spouse was a Knight, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has achieved small success as a Healer.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and regain custody of her daughter

Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thea High-hill, Female Halfling Warlock 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs

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