Kelter Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears professional attire. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: To pay off his debts; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Military, Debt. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 700 sp.
Dynamic Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears an entirely brown suit with yellow socks and a vest with buckled shoes. His gray fur is greasy and uncared for. His eyes are a pleasant green.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Religious. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Sardonyx (40 gp).
Geva Thornton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a large grey jacket. Her black hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Geva isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the south, but her parents moved at a very young age to the west. As a young adult she joined a group advocating for an improvement in Human conditions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer, Immigrant, Religious. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 160 gp. Tiger eye turquoise (5 gp).
Beiro Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He usually wears his blue robe and has his quarterstaff always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his brown eyes scan people very quickly.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Secretive. Bonds: Slave, Attractive, Job. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 220 gp. 1 Half-Plate.
Fonkin Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is silver and very short. His amber eyes lackadaisically let the world flow into them.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence. Bonds: Job, Enemies, Rich. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 170 gp. 1 Crowbar.
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