Mialee Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. She has slicked back auburn hair. She wears an eyepatch.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Banker arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Mialee was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Mialee's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and she is terrified, and will act out of fear
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 190 gp. Red garnet (80 gp). Red garnet (80 gp).
Edge Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her lavender fur is knotted and matted. She is baby faced.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born at the edge of vast island. A few years later when the south was not economically sound they moved to her current location. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A strong sense of loyalty to Human people; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Racist. Bonds: Adventurer, Nature, Immigrant. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp. Moss agate (11 gp).
Marastyr Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears skinny pants and wears a brown and green robe with the hood down. She is tall, broad shouldered and powerfully built. Her brown hair is braided into rings. This blue eyed westerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Marastyr isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Opinionated, Fighting. Flaws: Insane. Bonds: Rich. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 150 gp.
Aelar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He wears his black hair up. His eyes are gray and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.
History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To prove his worth to the world.
Ideals: Persistence, Professionalism. Bonds: Attractive, Poor. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Raer Floshem, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of western immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Stableman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Thieves’ tools.
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