Mreksh Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man dresses well, wearing black shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He keeps his copper crest in a flapper bob. His half smiles and red eyes are beguiling and draw you in.
Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and wants to open a new tavern
Bonds: Attractive, Religious, Adventurer, Job. Occupation: Unemployed
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 5000 cp.
Aust Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely violet suit with tan socks and a vest with buckled shoes. His auburn hair is kept up in a ponytail inside a top hat. His hazel eyes peer out from beneath his top violet hat.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 2000 cp. Eye agate (15 gp). 2 Alchemist’s fire.
Silent Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a wide-brimmed hat to cover her moderate length white fur. Her thin eyebrows rest above her beady yellow eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the east her family was never financially stable. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Herbalist
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp. Freshwater pearl (12 gp).
Warryn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan coat over a green low-cut shirt, and a feathered hat upon his head. His head has been shaved. His blue eyes peer out from beneath his feathered tan hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 360 gp. 6 Acid flasks.
Ghaliver Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his club. His skin is also unnaturally pale. His blonde hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: He is a Lamia in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
