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NPC Generator

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Advanced [show]


Nyx Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Merchant, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her brown hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To end her boredom; and expand her business

Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Job. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Nyx Loofollue, Female Gnome Aristocrat 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 44000 sp. Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Mara Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. She has styled her golden hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: Eccentric and domineering, Mara will drive conversation. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born at the edge of vast forest. Mara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mara decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Extrovert. Bonds: Attractive, Family, Nature, Criminal record. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Mara Caphaxath, Female Elf Druid 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs


Shivering Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur is brown and curly. She has amber eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is frequently practicing swordplay.

History: She got into the Barkeep business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She then took over the family business and is one of the better Barkeep for hire.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Bonds: Rich, Attractive, Military, Job, Criminal record. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Shivering Of Wine, Female Tabaxi Rogue 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc, Aquan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky red painted plate armor. His blonde hair is drawn into a tight pony tail with a card scrunchie. His gray eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Fortune-teller, Stannor learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Flaws: Racist. Bonds: Immigrant, Attractive, Job. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Stannor Warmwater, Male Halfling Fighter 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. Finely wrought small gold bracelet (90 gp).


Social Check DCs


Kathra Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears baggy brown pantaloons and a pastel scarf. She has shaved her head bald. She has gleaming, smiling amber eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy, self-centered, vain, and jealous.

History: Kathra was raised in a hard working conservative environment. She has had some formal singing training, and achieved minor success. She has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Artistic. Flaws: Shy, Selfish, Mundane. Bonds: Job. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Kathra Trueanvil, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Aquan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp. Coral (150 gp).


Social Check DCs

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