Dee Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She prefers to wear white clothing when she does not wear armor. She keeps her blonde hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carter arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with unlife at a very young age, Dee has worked very hard to control her curse. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Dee never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Passionate. Flaws: Disease. Bonds: In love, Rich, Slave. Occupation: Carter
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 pp. A pair of silk slippers encrusted with tiny pearls. (60 gp).
Enialis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His brown hair is heavily combed to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.
History: Enialis was born with his mother's beautiful face. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Attractive, Slave. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Hoshû Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy black pantaloons and a grey scarf. His red hair is slicked back into a classic pompadour. His eyes are likewise gray.
Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.
History: Hoshû hails from a village terrorized by gnolls. Hoshû abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Windy Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He has wavy brown fur. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Joker, Artistic, Fighting. Bonds: Attractive, Family. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Adelaide Churchill, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is short and white. She has violet eyes and a grey hat with a red feather.
Personality: Abrasive and pushy, she has a hard time making friends. She is afraid of women and trembles around them
History: She was born in a small forest village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Shy, Insomniac. Bonds: Nature. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!