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NPC Generator

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Advanced [show]


Howard High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Marshal. He is muscular with a powerful set of arms. His brown hair is thinning but still full. His fierce green eyes like to dwell on things.

Personality: Howard wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Shipwright, but he was a colossal failure. He has achieved small success as a Marshal.

Motivation: Sabotage a competitor; and to clean up the streets

Ideals: Disciplined, Gifted. Bonds: Religious, Job, Guardian. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Howard High-hill, Male Halfling Aristocrat 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Dreali Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large violet jacket. His hair is red and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Nature, Job. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Dreali Koehlanna, Male Half-Elf Sorcerer 4
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Pyntle Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her red hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are hazel.

Personality: Eccentric and domineering, Pyntle will drive conversation. She is a ruthless business woman, a trait she acquired from her father.

History: Pyntle was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Retire the richest woman in the east; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Extrovert, Entrepeneur, Persistence. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Pyntle Boondiggles, Female Gnome Cleric 3
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 20 (+5)12 (+1) 13 (+1)15 (+2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Disguise kit.


Social Check DCs


Aramil Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He is bald on top and has large red tufts of hair around his ears. He has amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful wizard made him what he is. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Extrovert, Logical. Flaws: Ugly, Mundane. Bonds: Poor, Mentor. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Aramil Callan, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 3000 sp.


Social Check DCs


Henry Stafford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is wearing a long, grey, dusty cloak. His left leg appears badly burned and disfigured. His chestnut hair is long and unkept. He has several tiny amber earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Impulsive. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Henry Stafford, Male Human Expert 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp.


Social Check DCs

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