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Advanced [show]


Marastyr Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a grey collared shirt and red skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She keeps her long auburn hair kept up in a rat tail. Her gray eyes dart from person to person.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with her god.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Marastyr Aranore, Female Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 14 (+2)9 (-1)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Jarsali Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. She has chestnut hair. She wears crescent spectacles with a black brim.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: The child of a Locksmith, who enjoyed hunting, Jarsali was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.

Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage

Flaws: Emotional. Bonds: Immigrant, Nature, Rich, Family. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Jarsali Mellerelel, Female Half-Elf Barbarian 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Sorath Death, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has styled her dark red hair well, parting it to the right. She wears an eyepatch.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a Cartwright, her father struggled to pay the bills. Like her father and her sister before her, after school she went straight into learning to become a Shoemaker. She became a Shoemaker soon after.

Motivation: Sabotage a competitor; and to be a cartwright again

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Sorath Death, Female Tiefling Commoner 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)16 (+3) 8 (-1)17 (+3)
Skills Nature +5, Stealth +2
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Vepar Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of shortspears on her belt, each one with a ruby on the hilt. She keeps her purple hair in a pixie cut. Her gold eyes dart from person to person.

Personality: She likes to make people angry or surprised. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Vepar grew up listening to her father's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Vepar Ideal, Female Tiefling Rogue 2
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shamil Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She would rather hide behind her crafts than deal with other people.

History: She was born at the edge of vast island. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Nature, Criminal record. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shamil Scheppen, Female Gnome Cleric 3
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)8 (-1) 17 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs

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