Shadow Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. Her beige fur has been sun bleached extensively. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a pair of big game hunters, but was frequently ill as a child. Shadow was born on a far western forest where she grew up under the tutelage of her mother, an expert Brewer. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Umpen Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to have a good time and be beloved; and an old rival family wants him found
Ideals: Joker, Optimist. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
Birel Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a blue and white handkerchief worn on her left side. She is physically well-built. She has black hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Stylist business.
History: Sold as a small child to a necromancer, Birel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Mentor. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Jade (90 gp).
Spring Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. He wears a Stetson hat to hide his balding. His eyes are copper.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the north to a Spice Merchant, Spring learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a daughter. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg
Flaws: Secretive. Bonds: Attractive, Adventurer, Job, In love, Criminal record. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Verna Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a red and tan handkerchief worn on her left side. Her hair, while still mostly silver, has prominent grey streaks. She has gleaming, smiling blue eyes.
Personality: She is extraordinarily eccentric. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Verna was born the youngest of three triplets. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently she has begun working with bootleggers and crooks.
Motivation: Her religion dominates her actions; and regain custody of her son
Flaws: Insane. Bonds: Religious, Family, Criminal record. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
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