Dynamic In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern man wears professional attire. His brown fur is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Terran, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. 1 Masterwork Common Melee.
Jarana Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing the road beaten gear of a warrior. She has no hair. Her face is covered beneath a completely black helmet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with a lost civilization.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Auran, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp.
Antrara Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western woman wears a black collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her silver crest is smooth and relatively long. Her red eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Antrara hails from a village terrorized by gnolls. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and someone believes her a fraud
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 41000 sp. Rose (70 gp). Golden pearl (130 gp). Fiery yellow corundum (1000 gp). Carnelian (70 gp).
Thradal Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy brown hair. His gray eyes peer out from beneath his feathered grey hat.
Personality: Thradal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Thradal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Thradal has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Hedonist, Mundane, Disease. Bonds: Family. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Abyssal, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Deep green spinel (80 gp).
Orryn Welber, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has a large blue mantle and cape that has been intricately interwoven into his grey robe. His small hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Actor and was forced into it by his family.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 800 sp. A silver and pearl hairclip (30 gp).
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