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Advanced [show]


Bethrynna Horineth, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair, while still mostly auburn, has prominent grey streaks. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy and tries to find solutions quickly.

History: The child of southern immigrants she idolized her mother. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She left for the south, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion; and money/treasure

Flaws: Lazy. Bonds: Rich, Family, Immigrant. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Bethrynna Horineth, Female Elf Wizard 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tawna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time. Her auburn hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a great chef.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich, Religious. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Tawna Warmwater, Female Halfling Wizard 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. Black velvet mask with numerous citrines (70 gp).


Social Check DCs


Giselle Walcott, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small forest village. Her father had invested heavily in several trade routes and wanted her to inherit them. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy

Ideals: Gifted. Bonds: Rich, Nature, Criminal record. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Giselle Walcott, Female Human Aristocrat 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp. Amethyst (150 gp).


Social Check DCs


Paelias Goltorah, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. His red hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Energy wise he seems alert and responsive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Artistic, Professionalism, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Paelias Goltorah, Male Elf Commoner 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nimble Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown leather gloves, a brown jacket, and tight pants. His beige fur is thinning but still full. His amber eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. Nimble was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Nimble Mirror, Male Tabaxi Rogue 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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