Mugrunden Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, white shirt, and green tie. He has a slight overbite and is overall scrawny. His silver crest is heavily combed to the right. His eyes are likewise gold.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Guard, but he got bored and became a Sage. He has worked as a Sage like his father before him.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Shy. Bonds: Military, Job. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Goblin, Celestial, Elven, Giant
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 3000 cp. Silver pearl (100 gp).
Gildmak Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gildmak was born in the north. At a young age he loved to build and create. Gildmak was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Athletic, Philantrophist, Joker, Persistence. Bonds: Rich, Religious. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1 Banded mail.
Aline Adley, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Passionate, Fighting. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. Red garnet (70 gp). 1 Masterwork Musical instrument.
Randal Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Soapmaker
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp.
Balifra Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her hair is silver and curly. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother; and marry her brother to traveling adventurers
Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!