Balifra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'3" southern woman, she dresses in collared shirts and wears a proper scarf over her head. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has set out to sabotage the competition.
Motivation: Wants a kiss; and meet up once more with her childhood friend
Ideals: Athletic. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Daar Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'6" has a big stupid grin on her face most of the time. She tends to wear a green poncho over her likewise colored trousers and shirt. Her bronze crest is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Daar was born on a far northern plains where she grew up under the tutelage of her father, an expert Merchant. She ran away from her former home and has been making her living as a Merchant for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she is content
Flaws: Insane, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp.
Baggi Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'8" and muscular, this southern woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy silver hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, she is a well trained Interpreter. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the south her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Athletic, Optimist. Bonds: Poor, Job, In love. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Iados Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a green poncho over his likewise colored trousers and shirt. His dark red hair has been sun bleached extensively. His fierce white eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.
History: Iados was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He has drifted from career to career and currently works as a Shepherd.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism. Bonds: Family, Job, Rich. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 20 pp.
Pirithin Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He is renowned for his bright red suits and hats. His Stetson hat is riddled with cuts and holes. His eyes are brown and beady.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Herbalist business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pirithin took refuge in the ruined castle and found the beat up shield and armor he uses now. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: Sabotage a competitor; and expand his business
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Job, Nature. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Golden pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!