Gargax Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a green shirt with thin brown vertical stripes and blue pants. His bronze crest is singed and shortened. His eyes are a pleasant gold.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: To share knowledge with the world; and to prove his worth to the world
Ideals: Opinionated, Gifted, Logical. Flaws: Ugly, Impulsive. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Eldon Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his ceremonial dagger. He has no hair. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His necromantic abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: Sabotage a competitor; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 50 pp.
Hubert Middleton, Male Human [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. He has done his best to style his red hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a wizard, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Flaws: Insomniac, Secretive. Bonds: Religious, Mentor, Military. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Dadalan Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is scarlet, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.
History: He was born on a small isolated farm. His divine abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Persistence, Gifted. Bonds: Attractive, Criminal record, Nature. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Superior lock.
Saphara Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a green suit, grey shirt, and brown tie. She carries with her a set of monstrous two handed axes on her belt, each one with a opal on the hilt. She has styled her black crest well, parting it to the right. She wears a mask on her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to fit into much smaller and tighter spaces than normal.
History: Saphara was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Saphara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Fighting, Gifted, Athletic. Flaws: Terse. Bonds: Job. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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