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Baern Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Baern grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered writing. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Optimist, Extrovert, Artistic. Bonds: Rich, Attractive, Adventurer. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Baern Trueblood, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills History +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Aquan, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 120 pp.


Social Check DCs


Smoking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears tight fitting clothing which further accentuates his frame. He wears his black fur down. His eyes, though not visible through his cowl, are blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Herbalist, his father struggled to pay the bills. Smoking was born on a far southern plains where he grew up under the tutelage of his father, an expert Stableman. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Smoking Prim Posies, Male Tabaxi Aristocrat 1
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp.


Social Check DCs


Shump Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. He has a small bristly mustache and wavy silver hair. He tend to wears goggles to shield his eyes.

Personality: Shump is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the west. A gifted student he started as a Courier, but he got bored and became a Roofer. He struck the Roofer job and began his own company from there.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Bonds: Family, Poor, Job. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Shump Altham, Male Half-Orc Expert 1
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)8 (-1) 17 (+3)10 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp. Eye agate (13 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Gimgen Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. With a patchy silver beard and wild silver hair. His eyes are a pleasant hazel.

Personality: Eccentric and domineering, Gimgen will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero

Ideals: Extrovert, Impeccable. Bonds: Rich, Immigrant, Adventurer. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gimgen Durthane, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rael Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his glaive ready. He has no hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rael fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Justice. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Rael Iranapha, Male Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 13 (+1)17 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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