Shamash Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green costume with the symbols of the four houses of cards on his torso. His white crest is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: Further expansion of business; and to be a tailor again
Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Job, Mentor. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Pyra Delight, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'1" eastern woman, she prefers to wear flannel. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her fierce red eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels that her past leaves her morally obligated to help; and she's looking for her big break
Flaws: Shy. Bonds: In love, Religious, Adventurer, Criminal record. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Large well-done wool tapestry (400 gp).
Silent Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is gray and curly. His copper eyes peer out from beneath his small pastel hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Ideals: Optimist. Bonds: Adventurer, Poor, Religious. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 700 sp. Coral (150 gp).
Beast On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her gray fur is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Overbrimming with self-confidence, Beast isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. As long as the job gets done she does not care how it got done.
History: Beast was raised in a hard working conservative environment. She found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Professionalism, Athletic. Bonds: Job, Adventurer. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp.
Ombul Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He is wearing a long, white cloak. His top hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Knight, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Sellsword.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Military, Poor, Job. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
