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NPC Generator

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Advanced [show]


Avelina Barclay, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair is singed and shortened. She has a dull look in her hazel eyes.

Personality: She has a massive crush on the younger sibling of the Priest who has hired her part-time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Avelina grew up listening to her father's many stories. Avelina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Priest soon after.

Motivation: Expand her business.

Flaws: Ugly, Fearful. Bonds: Rich, Has a crush, Adventurer, Job. Occupation: Priest

Voice: Stutters

Attributes [hide]

Avelina Barclay, Female Human Barbarian 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Amber (40 gp).


Social Check DCs


Armara Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. Her clothes are grease stained in places. She has moderate length black hair. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Armara was born on a far eastern island where she grew up under the tutelage of her mother, an expert Bounty Hunter. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero; and she has money and likes to spend it

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Armara Laughter, Female Tiefling Paladin 3
Medium (4'11") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)10 (+0) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Tethren Terror, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears black leather gloves, a black jacket, and tight pants. His feathered hat is riddled with cuts and holes. His black eyes are slightly larger than normal.

Personality: He has always had a great fascination with Gnomish culture. He is harsh and unforgiving.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Gnomish people; and a deep hatred of dire rats

Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Tethren Terror, Male Tiefling Paladin 2
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs


Vanuath Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair, while still mostly golden, has prominent grey streaks. His half smiles and violet eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Elves.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Tanner again; and expand his business

Flaws: Racist, Mundane. Bonds: Rich, Attractive, Job. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Vanuath Fasharash, Male Elf Warrior 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Gerald Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Shoemaker, Gerald learned a great deal about his father's area of expertise. He has had some formal painting training, and achieved minor success. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Gerald Bentley, Male Human Expert 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills History +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Hematite (9 gp).


Social Check DCs

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