Nimble Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. She wears a feathered hat to cover her moderate length beige fur. She wears round tiny glasses practically rammed into her face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born the only child of a wealthy merchant. Nimble was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nimble decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Secretive. Bonds: Criminal record. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Sapply Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is blonde and curly. His eyes are likewise hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: He was born in a small plains village. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was granted psionic powers by his dying brother.
Motivation: A strong sense of loyalty to Dragonborn people; and to get a good night's sleep
Ideals: Gifted. Flaws: Antagonistic, Racist, Insomniac. Bonds: Nature. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Enidda Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is typically in her Carpenter uniform. Her brown hair, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food she seems plenty friendly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Enidda grew up listening to her father's many stories. Enidda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Carpenter for hire.
Motivation: She has passion for adventuring and risk.
Ideals: Philantrophist. Bonds: Job, Poor, Religious, Adventurer. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 43 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Chain shirt.
Bune Twist, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'10", this woman wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her chestnut hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a small toy that she constantly fidgets with.
History: Her mother raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Nature, Attractive. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 4000 cp.
Horza Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears just a white suit. He has red hair. His eyes are a pleasant violet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wishes to resurrect an old love; and to be a brewer again
Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Job, In love. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 400 sp.
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