Uadjit Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears rags and sports a simple walking cane. Her crest is cut close to her head. She wears an eyepatch.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Animals are drawn to her, and she is able to talk to them.
History: She was born in the east. Her father was a soldier and died while she was still young. Uadjit was left her father's suit of armor and trained in its use and care. She was granted druidic powers by her dying sister.
Motivation: To protect her home.
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant, Military. Occupation: Server
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 4000 cp.
Hugh Ogden, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is cut short. He has gray eyes and a brown hat with a yellow feather.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.
Flaws: Ugly. Bonds: Job, Immigrant, Military, Rich. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. 1 Masterwork Common Melee.
Raer Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with dancing.
History: He was born in a small plains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Sailor.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Artistic. Bonds: Attractive, Nature, Job, Religious. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp. 1 Climber’s kit. 1 Superior lock. 1 Silk rope.
Beast On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He carries a battered falchion and tarnished shield as well. His gray fur is still thick. He has copper eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Beast was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Beast's father didn't care for him much, and the feeling was mutual. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).
Cora High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. Her face is covered beneath a completely black helmet.
Personality: Stoic and calm, she prefers to meditate than take action. She feeds upon the attention of others.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting. Bonds: Attractive, Military. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp.
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