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Advanced [show]


Flame Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. Her yellow fur is lengthy. Her face is covered beneath a completely black helmet.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She is harsh and unforgiving.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Glassblower soon after.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and to be a shipwright again

Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Flame Blossom, Female Tabaxi Rogue 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Emerald Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has wavy orange fur. His eyes, though not visible through his cowl, are yellow.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.

History: He got into the Dyer business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Ploughman again; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Professionalism. Flaws: Sensitive, Antagonistic. Bonds: Rich, Job. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Emerald Fang, Male Tabaxi Cleric 2
Medium (6'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 gp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Bullseye lantern.


Social Check DCs


Cecily Sherwood, Female Human [Permalink]

Personal [hide]

Description: This woman tends to wear a grey poncho over her likewise colored trousers and shirt. She is muscular with a powerful set of arms. Her black hair, when down, is lengthy. Her violet unseeing eyes seem to look past you.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She now mingles about in high society.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job, Rich. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Cecily Sherwood, Female Human Cleric 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. Lapis lazuli (12 gp). 1 Darkwood Shield.


Social Check DCs


Left-Handed Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her red fur is drawn into a tight pony tail with a clover scrunchie. Her face is covered beneath a completely black helmet.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. As long as the job gets done she does not care how it got done.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She now spends her time doing works of charity.

Motivation: Find a way to reverse the transformation of her brother; and she uses money and sex appeal to get what she needs

Ideals: Professionalism, Gifted, Philantrophist. Bonds: Poor, Attractive. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Left-Handed Prim Posies, Female Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Nora Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her greataxe. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. She has gleaming, smiling green eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Nora lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Mason, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage

Flaws: Antagonistic, Fearful. Bonds: Family, Job. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Nora Ironfist, Female Dwarf Barbarian 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. Amber (150 gp).


Social Check DCs

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