Vicky Bradley, Female Human [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She is bristling with hidden weapons, mostly bastard swords and scimitars. She sports golden long hair. She has blue eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Sold as a small child to a slaver, Vicky was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She feels that her past leaves her morally obligated to help; and to pay off her debts
Bonds: Attractive, Criminal record, Mentor, Debt. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
Mara Othronus, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is a ruthless business woman, a trait she acquired from her mother.
History: Her father raised her in a mountain cabin. Her family was turned out during the war. She and her family wandered north to less war torn lands. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has money and likes to spend it.
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Rich, Attractive, Nature. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp. Blue star sapphire (800 gp). 2 Smokesticks.
Brakka Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears light armors faded through time and improper care. Her white hair is drawn into a tight pony tail with a card scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth she was tutored by a cruel and relentless mentor. Like her mother and her sister before her, after school she went straight into learning to become a Masseuse. She has achieved small success as a Masseuse.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Optimist. Bonds: Attractive, Mentor, Job. Occupation: Masseuse
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 500 sp.
Don Budd, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Beleth Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'11" eastern woman, she wears a green vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her green boots flare out at the collars. Her brown hair is braided into rings. Her eyes are white and beady.
Personality: She is business-like. She takes instructions and follows them to the letter. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help
Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Immigrant, Religious. Occupation: Bellfounder
Voice: Italian accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 90 gp.
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