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Advanced [show]


Mozû Law, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 4 years later his spouse died after the birth of his son. Heartbroken, Mozû never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Optimist, Fighting. Flaws: Ugly. Bonds: In love. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Mozû Law, Male Half-Orc Bard 2
Medium (5'9") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)8 (-1) 16 (+3)12 (+1)
Skills Athletics +6, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. 1 Masterwork studded leather.


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He is portly but not overly obese. His tied-back hair is golden. His green eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: Stannor lived on a farm with his mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Stannor has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and marry his brother to traveling adventurers

Flaws: Greedy, Selfish, Disease, Mundane. Bonds: Family. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Stannor Warmwater, Male Halfling Ranger 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Athletics +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Wrenn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. Wrenn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert. Bonds: Adventurer, Immigrant, Job. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Wrenn Nopenstallen, Male Gnome Druid 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 12 (+1)8 (-1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 pp.


Social Check DCs


Kaladan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. His gold crest is greasy and uncared for. His gold unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Enemies, Mentor. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Kaladan Mystan, Male Dragonborn Bard 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)8 (-1) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Orla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is pastel, and she wears a heavy blue leather apron most of the time, and carries bastard swords. Her auburn hair is long and unkept. She has a tattooed face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Stableman business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Orla and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Orla Daergel, Female Gnome Fighter 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 12000 cp.


Social Check DCs

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