Theren Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has styled his golden hair well, parting it to the left. His eyes are gray and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: He's attracted to the PC; and wants to raise his children well
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Rich, Has a crush. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 270 gp.
Warryn Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a tight fitting tan shirt and pants, and sports empty pouches on his belt. With bright silver hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Rich, Criminal record, Adventurer. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 80 gp.
Quarethon Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His silver crest is heavily combed to the left. His red eyes have a joyful gleam in them most of the time.
Personality: This man loves singing and to teach people singing more than just about anything. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He left for the south, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Performer
Voice: Indian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Thea Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Sporting a silver mohawk this woman's hair draws a lot of attention. Her gray eyes lackadaisically let the world flow into them.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She always tries to repair and not replace. It was this mentality that drove her into the Dilettante business.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Soapmaker father left her crippled. After a long history of fighting, Thea and her spouse have recently divorced.
Motivation: To get a good night's sleep.
Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 sp.
Fonkin Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His moppish silver hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Navigator for hire.
Motivation: He is wracked by social anxiety; and to be a performer again
Ideals: Disciplined. Flaws: Forgetful, Fearful. Bonds: Poor, Mentor, Job. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 44 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. White opal (500 gp).
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