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Advanced [show]


Raymond Snape, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries glaives. His hair is short and red. He has green eyes and a brown hat with a grey feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Sailor, but he was a colossal failure. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Fighting, Disciplined. Bonds: Job, Military. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Raymond Snape, Male Human Aristocrat 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 9 (-1)17 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Yurk Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. He has a long black beard with little hanging trinkets. He is baby faced.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Yurk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Flaws: Insomniac. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Yurk Kendall, Male Half-Orc Druid 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 340 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Black velvet mask with numerous citrines (90 gp). Silver comb with moonstones (300 gp). 1 Half-Plate.


Social Check DCs


Quarion Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He has styled his chestnut hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Detective, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Professionalism, Fighting. Bonds: Poor. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Quarion Tiltathana, Male Elf Bard 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp. Red garnet (50 gp). Jade (50 gp).


Social Check DCs


Tricking On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her greataxe. She keeps her beige fur in a pixie cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Justice, Opinionated. Bonds: Religious. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Tricking On the Mountaintop, Female Tabaxi Commoner 5
Medium (6'1") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. Obsidian (15 gp). Jasper (70 gp). Smoky quartz (70 gp). Violet garnet (1100 gp).


Social Check DCs


Fonkin Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and black. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and he feels kind of lost in life

Ideals: Optimist, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Fonkin Albaratie, Male Gnome Rogue 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp.


Social Check DCs

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