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NPC Generator

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Advanced [show]


Althaea Floshem, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries a battered warhammer and tarnished sickle as well. She wears a colorful flower in her black hair. Her brown eyes peer out from beneath her wide-brimmed tan hat.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She feeds upon the attention of others.

History: She served in the navy to pay for her family's outstanding loans. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Military, Religious. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Althaea Floshem, Female Elf Monk 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Conrad Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright brown suits and hats. He wears his white hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Conrad Badger, Male Human Cleric 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Malachite (5 gp).


Social Check DCs


Shedinn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length black crest. His eyes, though not visible through his cowl, are gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Mayor, Shedinn learned a great deal about his mother's area of expertise. When Shedinn reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Shedinn Orexijandilin, Male Dragonborn Adept 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 390 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Breastplate.


Social Check DCs


Paggen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Paggen Musgraben, Male Gnome Commoner 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 11 (+0)17 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Tiger eye turquoise (6 gp).


Social Check DCs


Bucklal Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses in red turtlenecks beneath a black coat with grey slacks, marred by teas. His hair is long and red with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His green eyes peer out from beneath his wide-brimmed red hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new masseuse responsibilities is difficult

Flaws: Ugly, Hedonist. Bonds: Job, Religious, Enemies. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Bucklal Littlefoot, Male Halfling Druid 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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