Aerdeth Horineth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. He has done his best to style his auburn hair to look like a famous performer. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 4 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Jeweler.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Hadwisa Willoughby, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses in brown turtlenecks beneath a tan coat with brown slacks. Her red hair is well kept. She has gleaming, smiling green eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her mother raised her in a mountain cabin. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Impeccable. Flaws: Impulsive, Depressed. Bonds: Nature, Criminal record. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp. Onyx (80 gp).
Gimgen Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown costume with the symbols of magic on his torso. He sports a long blonde beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gimgen was born on a far northern mountains where he grew up under the tutelage of his father, an expert Detective. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Joker. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Celestial, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Breastplate.
Lewis Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright grey suits and hats. He has a penchant for wearing a ring with an oversized ruby on his left hand. His silver hair is heavily combed to the left. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Addict, Shy, Disease. Bonds: Rich, Family. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp. Chalcedony (40 gp).
Quespa Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, green, dusty cloak. She is physically well-built. She wears a colorful flower in her gold crest. Her fair skin shows little sign of her aristocratic breeding.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A true patriot, Quespa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She got into the Sellsword business at a young age. Her father was a soldier and died while she was still young. Quespa was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: To be a Mercenary again; and to settle down with her crush
Flaws: Antagonistic. Bonds: Attractive, Military, Job, Rich, Has a crush. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp.
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