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NPC Generator

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Advanced [show]


Hugh Dryden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, grey, dusty cloak. His hair is blonde, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of illithids; and sabotage a competitor

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Rich, Job, Enemies. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Dryden, Male Human Fighter 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Hematite (12 gp). 3 Tanglefoot bags.


Social Check DCs


Willow Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is silver and curly. She has green eyes and a red hat with a black feather.

Personality: She will rave to anyone who will listen. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Poor, Religious. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Willow Goldfound, Female Halfling Monk 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Callie Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a red vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her red boots flare out at the collars. She wears her chestnut hair up in a very large beehive style do. Her gray eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She would rather hide behind her crafts than deal with other people.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and to prove her worth to the world

Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Poor, Job. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Callie Tealeaf, Female Halfling Commoner 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Climber’s kit.


Social Check DCs


Bagga Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is greying and his face has many wrinkles. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bagga was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Opinionated. Flaws: Addict. Bonds: Poor, Enemies, Religious. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Bagga Harper, Male Half-Orc Sorcerer 2
Medium (6'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Zogdûsh Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is long and brown with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zogdûsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Fighting. Flaws: Selfish, PTSD. Bonds: Attractive. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Zogdûsh Langston, Male Half-Orc Barbarian 1
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp.


Social Check DCs

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