Bolhild Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports blonde long hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She snorts whenever she laughs or is feeling confident. She is lazy and tries to find solutions quickly.
History: Born in a small village she learned the ways of the warrior from her father. Her father took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends.
Ideals: Fighting, Athletic. Flaws: Lazy. Bonds: Nature, Adventurer. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp. 1 Masterwork Common Melee.
Megren Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she has the majority of her body covered in plate. Her scarlet crest is thinning but still full. Her eyes are a pleasant red.
Personality: She is fixated on the number 63. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is able to make almost anything out of random pieces of junk.
History: Megren was born in the west. At a young age she loved to build and create. A gifted student she started as a Roofer, but she got bored and became a Map Maker. She has achieved small success as a Map Maker.
Motivation: Further expansion of business.
Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Job. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Roge Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His red hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.
History: Roge lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 5000 cp. 1 Darkwood Shield.
Sindri Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His golden hair is singed and shortened. His brown eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a desert tribe. After coming to the age of reason, Sindri took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Gillyd Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her skin is fair and her fingers are delicate and long. She wears her black hair down. She is baby faced.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Gillyd lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She became a Layabout soon after.
Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and to share knowledge with the world
Ideals: Entrepeneur, Logical. Flaws: Terse. Bonds: Family, Job. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
