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Advanced [show]


Uzza Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a green shirt with thin tan vertical stripes and black pants, she is not a threatening figure. Her hair is chestnut and curly. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the west. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Interpreter, Uzza learned a great deal about her father's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Ideals: Pacifist, Justice. Bonds: Job, Criminal record, Family. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Uzza Elusive, Female Tiefling Commoner 2
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)18 (+4) 11 (+0)17 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ar-Beka Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He prefers to wear white clothing when he does not wear armor. He has a hunchback. His auburn hair is cut jaggedly and amateurishly. His gray eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is a great chef.

History: Born in the north to a Cartwright, Ar-Beka learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ar-Beka took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has achieved small success as a Cartwright.

Motivation: Regain custody of his son; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Nature, Family. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Ar-Beka Peyton, Male Half-Orc Fighter 2
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4

Possessions: 320 gp. Smoky quartz (20 gp). Tourmaline (70 gp). Red garnet (70 gp).


Social Check DCs


Hork Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man sports white clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized amber on his left hand. His golden hair is heavily combed to the left. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Hork Southey, Male Half-Orc Monk 1
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hunter Yorke, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries axes. His black hair and beard is wavy and long. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid; and he has money and likes to spend it

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Rich, Has a crush. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Hunter Yorke, Male Human Aristocrat 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 9 (-1)18 (+4)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Bethrynna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a faded coat and loose pants complete with small hat and is in decent physical shape. Her hair is auburn and curly. Her eyes are likewise brown.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Bethrynna grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Being a Masseuse kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Someone believes her a fraud; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Gifted. Bonds: Adventurer, Criminal record, Enemies. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Bethrynna Qualanthri, Female Elf Monk 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs

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