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Advanced [show]


Nora Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her skin is fair and her fingers are delicate and long. Her brown hair has been sun bleached extensively. Her ears are large.

Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. She invites people to come help in her community garden.

History: She was born in the south. She worked as a nervous Bather and found it very stressful. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Immigrant, Job. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Nora Burrowfound, Female Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp. 3 Tanglefoot bags.


Social Check DCs


Ozyman Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a red deerstalker hat and red clothes. His clothes are grease stained in places. He has styled his auburn hair well, parting it to the right. His eyes are likewise hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his poetry dream.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to be a scribe again

Ideals: Passionate, Artistic. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Ozyman Elderberry, Male Halfling Monk 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Berrian Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan leather gloves, a tan jacket, and tight pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Berrian began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted, Fighting, Entrepeneur. Bonds: Enemies, Debt. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Berrian Horineth, Male Elf Monk 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Naill Berevan, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bald on top and has large white tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Naill Berevan, Male Elf Commoner 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy red pantaloons and a green scarf. His brown hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Bertram took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Bertram Sunmeadow, Male Halfling Aristocrat 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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