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Advanced [show]


Diesa Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears bulky grey painted plate armor. Her hair is blonde and curly. Her ears are large.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made her what she is. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.

Motivation: She is terrified, and will act out of fear.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diesa Burrowfound, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Coral (150 gp).


Social Check DCs


Balam Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket, and sports empty pouches on his belt. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has silver eyes and a green hat with a white feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic, Addict. Bonds: Nature. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Balam Doubt, Male Tiefling Bard 1
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 200 sp. Freshwater pearl (10 gp).


Social Check DCs


Dynamic Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tight fitting brown shirt and pants. She keeps her cinnamon fur in a flapper bob. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments

History: Dynamic was born in the east. At a young age she loved to build and create. In her 10th year, her parents were killed by a gnolls raid, leaving Dynamic alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Dynamic was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Many gnolls want her driven away; and she wants revenge against gnolls

Ideals: Athletic, Gifted, Persistence. Bonds: Attractive, Enemies. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Dynamic Of World, Female Tabaxi Rogue 5
Medium (5'8") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Chrysoprase (50 gp). Aquamarine (700 gp). Rose (50 gp). Peridot (50 gp).


Social Check DCs


Quarion Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and is wearing a long, tan, dusty cloak. His right leg appears badly burned and disfigured. With bright red hair and a scraggly beard. His eyes are a pleasant amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Quarion was born the youngest of three triplets. One day when Quarion was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Quarion was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: He's attracted to the PC; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Insomniac, PTSD. Bonds: Family, Has a crush. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Quarion Galanodel, Male Elf Barbarian 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahinar Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a long, violet cloak, and is pretty ugly. She wears her auburn hair down. This blue eyed westerner is not easily forgotten.

Personality: Ahinar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Ahinar hails from a village terrorized by gnolls. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Dyer like her mother before her.

Motivation: To share knowledge with the world; and several ex partners dislike her way of doing things and want revenge

Ideals: Extrovert, Philantrophist, Logical. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Ahinar Accord, Female Half-Elf Paladin 2
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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