Einkil Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries nunchakus. He wears his red hair up in a very large beehive style do. His violet eyes dart from person to person.
Personality: Eccentric and domineering, Einkil will drive conversation. Further he is a bit of a stoner and is frequently out of it.
History: Born in the north to a Slave Trader, Einkil learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Slave Trader job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new slave trader responsibilities is difficult
Ideals: Fighting, Extrovert. Flaws: Ugly, Addict. Bonds: Job. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Heavy wooden shield.
Vondal Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case, marred by sweets. He is bald on top and has large brown tufts of hair around his ears. His eyes are hazel.
Personality: Calm and collected, he is a well trained Guard. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 800 sp.
Avelina Harlow, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears very tight pants and wife beaters, though occasionally she sports a grey coat. She wears her golden hair up. Her eyes are violet and she is always smoking a pipe.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Sold as a small child to a wizard, Avelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Mentor, Adventurer. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp.
Anbera Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is physically well-built. Her hair is chestnut and curly. She is very pretty but has cold, dead eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy.
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Brewer
Voice: Pronounces O like U
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp. Golden pearl (100 gp).
Driindar Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears black painted combat armor at almost all times. Her black crest is slicked back into a classic pompadour. She has several tiny aquamarine earrings on each ear.
Personality: She speaks before she thinks and is too direct. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the west. Driindar was born on a far western forest where she grew up under the tutelage of her mother, an expert Hunter. She has built up a small fortune and can afford her own way.
Motivation: To prove her worth to the world.
Ideals: Justice. Flaws: Impulsive. Bonds: Immigrant, Rich. Occupation: Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 800 sp. Eye agate (15 gp). Red-brown spinel (40 gp). White pearl (40 gp).
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