Uthemar Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a violet suit, yellow shirt, and green tie. His long blonde hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Family, Rich. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Undercommon, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Vapula Subtlety, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly white, has prominent grey streaks. Her eyes are silver and she is always smoking a pipe.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Vapula was born the youngest of three triplets. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Shoemaker and was forced into it by her family; and an old rival family wants her found
Ideals: Impeccable. Bonds: Attractive, Immigrant, Family, Slave. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 sp. Obsidian (5 gp). Amber (90 gp).
Tree Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears brown cloth garments or leather armor. She keeps her red fur in a flapper bob. Her amber eyes are slightly larger than normal.
Personality: She is extraordinarily eccentric. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the east, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. 1 Chain shirt.
Gell Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a brown scarf. He has a small bristly mustache and wavy auburn hair. He has violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with dancing.
History: Gell was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 220 gp. 1 Chain shirt.
Fibblestib Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear blue clothing when he does not wear armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.
History: The child of northern immigrants he idolized his father. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and wants his loneliness to end
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 22000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
