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NPC Generator

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Advanced [show]


Patrick Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case, and a wedding ring on his right hand. His auburn hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.

History: Gifted from a young age, Patrick studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: In love, Attractive. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Patrick Sherman, Male Half-Elf Cleric 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 25000 cp.


Social Check DCs


Enidda Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan leather gloves, a tan jacket, and tight pants. She is physically well-built. She has a very tight haircut. This amber eyed easterner is not easily forgotten.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Enidda and her spouse have recently divorced.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Guardian, Adventurer. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Enidda Nopenstallen, Female Gnome Commoner 3
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ozyman Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the west to a Sellsword, Ozyman learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and wants to raise his children well

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Job, Family, Criminal record. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Ozyman Reedfellow, Male Halfling Warlock 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 700 sp.


Social Check DCs


Anbera Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she sports brown clothing, slightly heavier than average wear. She sports a flattop hair cut. Her blue unseeing eyes seem to look past you.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also is a firm believer in the womanly ideal.

History: She was born to loving parents in a slum to the north. Cursed with vampirism at a very young age, Anbera has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world.

Ideals: Optimist. Flaws: Ugly, Disease, Impulsive. Bonds: Poor. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Anbera Aranore, Female Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 260 gp. Aquamarine (300 gp). Eye agate (14 gp).


Social Check DCs


Quespa Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy bronze crest. She wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a hunchback. Her bronze crest is braided into rings. Her eyes, though not visible through her cowl, are red.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a brothel owner, Quespa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted druidic powers by her dying brother.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Quespa Wystongjiir, Female Dragonborn Warrior 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 90 gp. Brown-green garnet (90 gp).


Social Check DCs

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