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Advanced [show]


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. His white hair is long and unkept. He has gleaming, smiling green eyes.

Personality: Crampernap is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Mentor, Family. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Crampernap Daergel, Male Gnome Rogue 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Vorka Atherton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. Her auburn hair is well kept. She wears large thick round spectacles.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: When she was but 3 years old her parents immigrated from the south. A gifted student she started as a Banker, but she got bored and became a Animal Trainer. She now spends her time doing works of charity.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted, Philantrophist. Bonds: Attractive, Immigrant, Job. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Vorka Atherton, Female Half-Orc Fighter 2
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Religion +1, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Ishte Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She has the majority of her body covered in plate. Her dark red hair is matted, messy, and big. Her eyes are a pleasant black.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. A true patriot, Ishte would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Ishte was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ishte's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by drow. Ishte was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She wants revenge against drow; and revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Ishte Cheer, Female Tiefling Rogue 3
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)17 (+3) 10 (+0)15 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp. Deep green spinel (130 gp). 1 Half-Plate.


Social Check DCs


Purah Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. She has done her best to style her blue hair to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Purah Verity, Female Tiefling Druid 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3100 sp.


Social Check DCs


Nelkin Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with feathered hat. His chestnut hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Slave Trader father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Opinionated. Flaws: Disease, Insomniac. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Nelkin Whispermouse, Male Halfling Wizard 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. Jet (150 gp).


Social Check DCs

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