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NPC Generator

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Advanced [show]


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long gold crest kept up in a rat tail. His skin is flawless and his red eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and to be a dilettante again

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Zedaar Norixius, Male Dragonborn Monk 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His hair is chestnut and curly. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he has decided he is irredeemable

Ideals: Logical. Bonds: Job, Adventurer, Rich, Criminal record. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Lance Wilborn, Male Half-Elf Aristocrat 3
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 16 (+3)11 (+0)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Blue star sapphire (800 gp). Silver pearl (150 gp). Obsidian (6 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Thomas Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a blue scarf. He is portly but not overly obese. His golden hair is cut short. His brown eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Impeccable, Entrepeneur. Bonds: Slave, Nature, Enemies. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Tyndall, Male Human Aristocrat 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Kody Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears just a yellow suit. He is muscular with a powerful set of arms. He keeps his blonde hair in a pixie cut. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Religious, Job. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Kody Nailo, Male Half-Elf Aristocrat 1
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)18 (+4) 17 (+3)10 (+0)
Skills Nature +6, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Pennie Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a white vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her white boots flare out at the collars, and is pretty ugly. Her silver hair is cut short. She has gleaming, smiling green eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She would rather hide behind her crafts than deal with other people.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is content; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy, Mundane. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Pennie Swiftwhistle, Female Halfling Fighter 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs

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