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NPC Generator

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Advanced [show]


Darrow Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears red trousers with white and black striped suspenders. He wears various colorful collared shirts. His blonde hair is lengthy. His eyes are a pleasant violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a performer again

Ideals: Philantrophist, Gifted. Bonds: Poor, Religious, Mentor. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Darrow Stonebridge, Male Halfling Barbarian 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp.


Social Check DCs


Nicor Trust, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His hair is dark red and very short. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised by priests from a young age. A freak accident while working with his Cartwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Religious, Mentor. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Nicor Trust, Male Tiefling Monk 3
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Oriff Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her silver hair is slicked back into a classic pompadour. She has brown eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to make almost anything out of random pieces of junk.

History: She got into the Scribe business at a young age. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She was granted necromantic powers by her dying brother.

Motivation: Sabotage a competitor; and balancing her hectic life and new scribe responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Oriff Torevir, Female Dwarf Cleric 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Drifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in a clean brown cloak covering her clean studded leather. Her yellow fur is lengthy and is close to two feet long. This blue eyed westerner is not easily forgotten.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Drifting was born with her mother's beautiful face. A gifted student she started as a Spice Merchant, but she got bored and became a Masseuse. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To settle down with her crush; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Has a crush. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drifting Treat, Female Tabaxi Ranger 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 9 (-1)18 (+4)
Skills Perception +1, Performance +6
Senses Passive Perception 16
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naeris Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear ponchos typically of a light tan in addition to tight pants. He is tall, broad shouldered and powerfully built. His black hair is cut jaggedly and amateurishly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Flaws: Addict, Insane. Bonds: Rich, Mentor, Criminal record. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Naeris Iranapha, Male Elf Commoner 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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