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NPC Generator

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Advanced [show]


Nutae Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and a wedding ring on his left hand. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Nutae embodies much of what other species detest in the Half-Elves. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Attractive. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Nutae Ostoroth, Male Half-Elf Monk 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 17 (+3)16 (+3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp. Hematite (11 gp). Blue quartz (11 gp).


Social Check DCs


Shedinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has a slight overbite and is overall scrawny. His rusty crest is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Shedinn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Disease. Bonds: Religious, Rich, Nature. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Shedinn Wystongjiir, Male Dragonborn Aristocrat 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. White pearl (80 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Adelard Dryden, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Healer. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Job, Attractive, Family, Military. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Adelard Dryden, Male Human Wizard 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)8 (-1) 9 (-1)15 (+2)
Skills Athletics +2, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Matilda Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with green and grey striped suspenders. She wears various colorful collared shirts. She carries with her a set of sais on her belt, each one with a topaz on the hilt. Her golden hair is still thick. She tend to wears goggles to shield her eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Dyer and found it very stressful. She has set out to sabotage the competition.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Matilda Brandon, Female Human Wizard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 16 (+3)11 (+0)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp.


Social Check DCs


Pikar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. His thin eyebrows rest above his beady hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Pikar Porridgepot, Male Halfling Cleric 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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