John Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is irascible and easily irritated. He feeds upon the attention of others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: His spouse's relatives view him with great suspicion; and to end his boredom
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Grai Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her blonde hair is heavily combed to the left. Her skin is flawless and her green eyes scan people very quickly.
Personality: Grai speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A powerful wizard made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Grai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Grai. She used her abilities to travel the world and help people.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1500 sp.
Crampernap Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a tan suit. His hair is auburn and curly. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Bounty Hunter.
Motivation: Meet up once more with his childhood friend; and he would like to get married and retire
Ideals: Disciplined, Gifted. Bonds: Adventurer, Job, Has a crush. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Marigold Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and she perpetually has her halberd ready. She sports a flattop hair cut. She wears an eyepatch.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was born in a small desert village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Enemies, Nature. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Kelter Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, he is an attractive figure. He very much looks the part of a Laborer. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Kelter was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Laborer has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.
Flaws: Insomniac, Terse. Bonds: Job, Attractive, Rich. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +5
Possessions: Just what you see.
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