Sun Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. Her fur, while still mostly beige, has prominent grey streaks. Her fierce amber eyes like to dwell on things.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She always tries to repair and not replace. It was this mentality that drove her into the Barrister business.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Fletcher father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Persistence. Flaws: Sensitive, Disease, Antagonistic. Bonds: Rich, Attractive. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
Akta Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a long, green, dusty cloak. She has moderate length chestnut hair. She has gleaming, smiling gold eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her brother
Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Family. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Banded agate (6 gp).
Dûgz Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly black, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge; and many brigands want him driven away
Ideals: Professionalism, Optimist. Flaws: PTSD. Bonds: Rich, Enemies. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Common Melee.
Eida Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a simple white robe with black stripes complete with hood. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a pair of adventurers, Eida grew up listening to her father's many stories. She found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Joker. Flaws: Ugly. Bonds: Slave, Adventurer, Job. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 4000 cp. Bloodstone (80 gp).
Marastyr Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her black hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is harsh and unforgiving.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother
Flaws: Antagonistic, Disease. Bonds: Job, Criminal record, Family. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 120 gp. Silver pearl (150 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!